Hey all NE Ohio SVG Fans (or anyone wanting to travel farther)!
Want to get a taste of what Silvervine is offering up for the 2010 convention season? With Ancon 8 days away, we are going to be doing some practice runs for 4 of our adventures this Sunday at the Silvervine Offices. If you live near Akron Ohio and would like to get in on some pre-convention games, you are invited.
We’ll be running games at 2pm and 7pm on Sunday May 16th. In order to get involved, register by emailing playtest [@] silvervinegames.com and we will send you more information. Playtests will be run in Massillon, Ohio and should take 3-4 hours for each one. Nothing is required and no fore-knowledge of the game system is needed. Pre-generated characters will be used for the games and all materials will be made available, but you can always bring your own starting level (275 Exp) characters.
Want to make your character beforehand? Use the Quick CC Guide – found here.
I’ve just finished running the final official playtesting game before the core rulebook is released. This game was a test of high level play and had an awesome ending.
General conclusions?
- Silvervine plays much like other games at higher levels. "Regular" challenges are easy for players (especially in the ever-telescoping party we played with) but they can still be challenged with special powers and interesting strategies.
- High level play in Silvervine is much more cinematic and narrative based. Powers can be brutal but are subject to good dice rolls.
- Players had a whole lot of fun being badasses and a lot of their later level purchases were to justify their long-term goals.
There are at least 2 non-official games of Silvervine being played that we know of, and Brian Keller has been running a bunch of games at New York conventions. With the rest of the work on the Core Rulebook being minimal, it won’t be long before every game being played is with the final product!
- John
|
Posted by
John Arcadian |
Categories:
Idle | Tagged:
final,
playtest,
releasing |