Partial Registration List of Fighters at the Tournament - Tier 7 and 8
Sun Wukong fights in the tournament as a representative of the Emperor himself. He is deft and agile and uses the Staff Fighing style of the Southern Province of Kenisho. It is said that Sun Wukong is a natural born windmancer who can control the very elements of the air itself. Sun Wukong is also said to be able to pull of great feats of strength. It will be interesting to see him fight today.
- Fighting Style: Long Staff, Agile, Reaching Strikes
Bernalesca Sujour is a Whytegaard dragoon of the highest order. Well armored and quick to swing, if not dodge, Bernalesca is one of Whytegaard's current highest ranking. She comes today escorted by her younger brother Frederick Sujour, and by her squire Graime.
- Fighting Style: Long Sword and curved sword sometimes, Strong Defensive Stance, Powerful Attacks.
Though this feychylde look small he is indeed a fearsome foe on the field. Ataja admits upfront that his fighting style makes use of herbal supplements and strange poisons. Since he has disclosed this use and all the ingredients he uses have been verified as decently non-lethal he has been allowed to use thechemicals which he has registered.
- Fighting Style: Armblade and gladius, Poisons and Chemicals, Acrobatic Bouncing.
Also hailing from Whytegaard the catblooded Heitaro Chin Yao is a Meijiin hero. He was originally an imperial guard at Banzo and fought in the many wars there. Eventually he retired when he fought back the southern Oni bandits and sustained grevious wounds. His goal here today is to teach his son the arts of swordsmanship. We welcome the Chin Yao dynasty and will pray to the celestials for their continued well being.
- Fighting Style: Katana, Strong stances, channels opponents power
One of the Imperial guards and retainers who have come to fight on behalf of the Emperor, genma is a master of many forms of combat. He is one of the weapons masters of Kuan Yin and the imperial household. Genma's mother came from the dwarven territories of Judarin, while his father was from Pilo. Genma has spent time in the imperial navy before becoming a weapons master.
- Fighting Style: Longspear, adapts, uses multiple weapons
Rakhom is a dwarven quarryman from the Northern Steelspine mountains. Rakhom uses the bare arms iron fist axe style, and wields two handaxes with incredible strength. Bearing the trademark dwarven stoniness, it isn't possible to get much out of him.
- Fighting Style: Dwarven Dual Axe, little movement
A gruff bartender who speaks softly but carries a big hammer, mogs is one of the order eternus magi, having come to use magic through training in clave. He returns to clave today so that he can prove himself in the arena.
- Fighting Style: Big Hammer, aikido
Coming from the westlands of Ithis, Saralyne, the red haired wonder is a fearsome foe. Her deft and quick actions and her acrobatic style rival that of most clown fighters we've seen. She uses an incredibly small short bow here so that she can fire quicker. Called a close combat bow she has a deft command of both long and short range. We've been told that her hunting style is more akin to a wolf stalking it's prey than an Ithisian ranger. This completely belies her sweet and innocent seeming personality.
- Fighting Style: Short Sword and very short bow, quick fast attacks, jumps around a lot.
This large and seemingly cumbersome bear is actually one of the heads of the clownfighting schools. He is not as agile or as quick as most of the other clownfighters, but he uses the arts of distraction and trickery to bring in the crushing blows of his claws.
- Fighting Style: Claws and Teeth, uses makeups and distractions, wears armor in only most vital areas.
Sharim and Kalima are a couple from the desert region of Pero. Sharim an older human male is one of the masters of the Heron Strike sword style found in the desert people of Pero. His use of scimitars and dark cloth is one of the most intriguing we've found. Kalima was his student during his younger days and is his wife now. It is hard to tell who is better they are so well synched with fighting style.
- Fighting Style: Scimitars, quick and strong attacks, seem to float above the ground.
Tournament Ranking
Tournament ranking (currently Incomplete)
Registered Items/Emperors Gifts
- Steel Dragon Arm - This disjointed plate arm piece which fits a users right arm is eblazoned with the imagery of dragons all along the forearm and bicep. The end of the armpiece is made to look like a dragons head and covers the hand. Extremely flexible and usable the arm grants great strength to the wearer. It also makes any dragonscale light as a feather. It is rumored to be part of a set of armor which was made specifically to fight and capture dragons. (entered into trading by a participant from Ithis. )
- Truthful Reflection - This medium sized steel framed mirror is said to reveal all deception which is seen in it. If you are possessed by a spirit it will reveal the spirit, if you bear another form or are capable of changing shape it will show, if you have an enchantment or a magical item it is revealed. Even if you are wearing a mask or makeup it shows your true face.
- Staff of Purity - The staff of Purity is able to remove toxins from all that it touches. The staff can be used to cure a person of poisons, to clean the water in wells of silt and other dirts, and to take away the acidity of unfit soils. It is said that The 3rd Emperor of the Miyato dynasty recovered this from a snake spirit who lived in the woods around Pilo. The snake spirit was attempting to pull all the purity from the land around Pilo. Intervening just in time, Karijima Miyato blocked the drain with his staff. The staff gained all of the power and now is able to purify other things. Every time it is used it is said that it gains another scar on the wood and loses a little more power.
- Ajertain Spice Box - The ajertain spice box is one of great mystery. It is a small rosewood box with an elegant pattern. The spice inside is what is of importance, but it's said that it's power is somehow tied into the box itself. Spraying someone with or ingesting one dose of the spice will force a person to tell truth for the next hour. There are some ways to fight this but it is incredibly hard and most break after only a few questions. Three doses taken within an hour will sap away the persons motivation and resolve and he or she will be a willing servant for an hour per dose. Luckily the box only holds about 10 doses. Once it is empty it must be filled with water and wait a month. At the end of the month there are 10 more doses of the spice inside.
- Sword of Taeos - One of the legendary swords of Taeos, this broadsword is capable of erecting a holy shield around the user as well as healing the injured. Very few of these exist, although it is said that there are a great stash of them somewhere. The sword emits a holy light and is one weapon capable of greatly damaging demons.
- Siote Speaking Stones - A set of 7 stones about the size of the hand, these stones have an amazing ability which makes them very handy. Any word spoken into a stone vibrates the other stones with the exact same frequency, if you hold the stone to your ear you hear the words being spoken into the other stone. These stones are broken from a main stone which is found on the northernmost shore of Ithis bordering the northern Sea. This master stone still remains and is necessary for communication between the other stones. Each stone works anywhere in the world, but must be capable of vibrating and exposed to the air in order to work. Thus they will not work underground.
- Bracelet of Displacement - Somewhat devious in design this bracelet was developed by a great Perosian desert king. Disputes raged amongst his tribe and another tribe. The leader of the other tribe was angered at the kings use of the fertile lands. Skirimishes began and ended, small peaces were made and broken. Eventually the kings son was captured by the other tribe. He went to make a peace treaty but found the leader of the other tribe untrusting. He brought forth two bracelets. One with a green stone, one with a red. Whoever wore the red stone bracelet would receive all damage that the wearer of the green stone bracelet would have taken. Thus the kind assured the other leaders safety and made a great mark of trust. However it was a trick, once the wearer of the red bracelet dies all damage reverts back to the wearer of the green bracelet. The kings men attacked the other tribes leader once the kings son was safe. The king died from the transferred wounds, and then the damage flew back to the other tribes leader. Both were now dead. The kings son brokered a peace and joined the two tribes. The bracelets still remain however and are a great way to ensure safety, as most aren't willing to give their lives in such a gambit.
- Golem Stone - This magical stone is a great red rock. It is said to be able to warm the blood that flows within a golem and reanimate it. Dwarven siege suit pilots however have been able to use it to power a siege suit in conjunction with the engines they create. This creates a great alchemical reaction that gives a siege suit almost limitless power.
- Dragon Boots - The two leather boots with steel armor attached are more than just good foot protection. These boots may or may not be part of the dragon armor which the steel dragon arm belongs too, but they are indeed as powerful. The boots will allow a person to jump many times their own height in the air as though they were flying. They will also allow a person to run at great speeds and make even the slowest of the slow fleetfooted and sure.
- Jar of Rain - Though a simple clay jar, what is held inside is of tremendous power. Opening the jar with a twist of the lid to the right causes a great storm to usher forth out of the jar and rage the land for a full day. Opening the jar with a twist to the left causes a gentle rain to appear which quenches the land and can make crops grow. The Jar of Rain is well valued by merchants who will sell the rain and by rulers who wish to punish enemies or disobedient vassals. The jar can only be used during a full moon once a month.
- Cloudy Celestial Mirror of Remorse - The story behind this mirror has been lost to time, but it has sprouted many more in the absence of it's true origin. There are two great powers to this mirror, and mayhap there might be more which lie undiscovered. With a few uses many dislike ever using the mirror again. The first of this mirrors two powers is to expose all the wrongdoings of a person. Any who look into the mirror will see the things which they have done wrong, or consider themselves to have done wrong. Their guilt is played out on the mirrors surface for all to see. The other purpose is that when placed within the rafters or on the roof of a house the mirror will cloud the room or dwelling form scrying or anyone observing what is going on inside the house. It is said that the mirror is possessed by the spirit of a woman who died thanks to a lovers indiscretions. She hung herself from the roof, or the rafters as some stories say. Thus the mirror displays all of ones indiscretions, and it is said that it warps the space between here and the afterlife so that none may penetrate the walls. It is speculated that this anti-divining is only a side affect of the spirit attempting to pull the house into the afterlife so that the spirit may have a place to repeat her hanging from endlessly.
- Actors Robe - The "actors" robe is actually a magically enchanted red robe which is able to alter itself to become any clothing, piece and style of clothing the wearer can imagine. While unable to alter facial features it nevertheless gives the wearer the ability to blend in almost effortlessly and with a little bit of talent at disguising oneself or the use of makeup it makes one almost invisible. Most often used by actors who wish to make quick dramatic changes on stage this is legendary amongst the players guilds and worth a small fortune to them.