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New Breakthrough In Character Sheet Technology – Save Form Information

  Here at Silvervine Labs (which are only slightly less fun than Muppet Labs) we’ve made a breakthrough in character sheet technology. With hours and hours of endless research (ok, I changed a setting that I didn’t know about before) we have made the Interactive Character sheet able to be saved with form information intact. […]

SVG NEWSBLOG – All Set Up

  After a small amount of work, we have the SVG Newsblog all set up.  If you are using the old newsfeed, switch it over in the next week or so. The old feed will shortly disappear into the ether.   New Feed: http://www.silvervinegames.com/blog/feed/ What You Can Expect From The New Newsblog News Updates Developer […]

Silvervine at ANCON – Another Game Convention

Still working on some behind the scenes stuff with the look and feel of the new blog, but here is some news for you. We’ve just submitted our events for ANCON – Another Game Convention. Ancon is a game convention held in Hudson Ohio and caters to a lot of gamers local to Silvervine’s home […]

New Newsfeed & Blog

Due to multiple issues encountered with our old way of generating an RSS feed, as well as our desire to post more meaningful information than just news updates, we’ve started setting up a wordpress blog. The new blog will feature news and project updates as well as articles by developers and answers to player questions. […]