Through Gamer Googles’ 2nd Audio from SVG Session

Through Gamer Googles’ 2nd Audio from SVG Session
  Through Gamer Goggles just posted the second section of the audio they took during the game I ran for them. The second part includes most of the hilarious parts, like the hive of worms becoming a video game machine. Go check it out here:   http://gamer-goggles.com/blog/silvervine-campaign-session-1-episode-2-2296/   And here is the first...

The Upcomings

The Upcomings
I’ve finally pulled my head out of the muck and mire of a million projects, so I thought I’d give you a quick post to update everyone on Silvervine news and happenings.   1. Conventions. We’ve been determining which conventions we want to hit this year, and we’d like to expand out to smaller conventions in various places. If you have a convention you’d like us to consider, drop a comment on our facebook or here on this post.   2.  Through Gamer Goggles did a video...

The Reaction To Silvervine

The Reaction To Silvervine
  Aremis over at Through Game Goggles shares his thoughts on Silvervine Games and the game we ran for them. It’s a common story that I’ve seen across many gaming tables. It begins with incredulity and ends with…   Well, go check it out:...

Halloween Treat – Animated Objects Race

Halloween Treat – Animated Objects Race
One of our players has created a really nifty race that we decided to write into the world of Cyrus through the Player Picture Project. The concept behind it seemed too spooky not to release at Halloween, so here you go, a freebie from Silvervine – The Animated Objects race. You can download a PDF at Drive Thru RPG.   Animated Object Race created by Tim Hornikel Art by Avery Liell-Kok Attributes: +1 Perception, +1 Strength, +2 Toughness, Starting HP: 6 x Toughness Movement...

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About Us

Silvervine Games is a small press tabletop role-playing game company dedicated to creating a player driven gaming experience. The Silvervine system enables unlimited character creation options that are supported through the use of shared narrative between the Game Master and Players. It also features player controlled cinematics and thematics.
Click here to find out more.